vertexlitgeneric
{
	"$basetexture"              models/weapons/v_models/arms\arms_leet
	"$bumpmap"                  models/weapons/v_models/arms\arms_leet_nr
	"$phongexponenttexture"     models/weapons/v_models/arms\arms_leet_ex
	"$phong"                    1
	"$phongboost"               .8
	"$phongalbedoboost"         15
	"$phongtint"                "[0.7 0.8 1]"
	"$phongfresnelranges"       "[1 1 3]"
	"$rimlight"                 1
	"$rimlightexponent"         10
	"$rimlightboost"            .07
	"$rimmask"                  1
}
