vertexlitgeneric
{
	"$basetexture"              models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_left
	"$envmap"                   env_cubemap
	"$envmaptint"               "[ .2 .2 .18 ]"
	"$basealphaenvmask" 1
	"$bumpmap"                  models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_left_normal
	"$phongboost"               1
	"$phongexponenttexture"		models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_exp
	"$rimlightexponent"         7
	"$rimlightboost"            .2
	"$phong"					1
	"$rimlight"					1
	"$rimmask"					1
	"$phongalbedotint"			1
	"$phongfresnelranges"		5
	"$phongexponent"			7
	"$color2"					"[0.9 0.9 0.9]"
}