VertexLitGeneric
{
	"$basetexture" "models\player\t_arctic\t_arctic"
	"$envmap" "env_cubemap"
	"$bumpmap" "models/player/t_arctic\t_arctic_normal"
	"$phong" "1"

	"$phongexponent" 1.5
	"$phongboost" "1"	
	"$phongfresnelranges"	"[.25 1.25 6.5]"
	"$phongexponenttexture" "models\player\t_arctic\t_arctic_exp"
	"$phongalbedotint" "1"
}