"vertexlitgeneric"
{
	"$baseTexture" "models/player/ct_urban/ct_urban"
               "$bumpmap" "models/player/ct_urban/ct_urban_normal"
	"$envmapcontrast" 0.2
	"$envmapsaturation" 0.5
	"$envmaptint" "[ 0.36 0.36 0.36 ]"
}

