"Weapon_P90.Cliprelease"
{
      "channel"        "CHAN_WEAPON"
      "volume"        "1.0"
      "CompatibilityAttenuation"    "ATTN_NORM"
      "pitch"        "95,105"
	  
	  "wave"		")weapons/p90/p90_cliprelease.wav"
}
"Weapon_P90.Clipout"
{
      "channel"        "CHAN_WEAPON"
      "volume"        "1.0"
      "CompatibilityAttenuation"    "ATTN_NORM"
      "pitch"        "95,105"
	  
	  "wave"		")weapons/p90/p90_clipout.wav"
}
"Weapon_P90.Clipin"
{
      "channel"        "CHAN_WEAPON"
      "volume"        "1.0"
      "CompatibilityAttenuation"    "ATTN_NORM"
      "pitch"        "95,105"
	  
	  "wave"		")weapons/p90/p90_clipin.wav"
}
"Weapon_P90.Cliphit"
{
      "channel"        "CHAN_WEAPON"
      "volume"        "1.0"
      "CompatibilityAttenuation"    "ATTN_NORM"
      "pitch"        "95,105"
	  
	  "wave"		")weapons/p90/p90_cliphit.wav"
}
"Weapon_P90.BoltBack"
{
      "channel"        "CHAN_WEAPON"
      "volume"        "1.0"
      "CompatibilityAttenuation"    "ATTN_NORM"
      "pitch"        "95,105"
	  
	  "wave"		")weapons/p90/p90_boltback.wav"
}
"Weapon_P90.BoltForward"
{
      "channel"        "CHAN_WEAPON"
      "volume"        "1.0"
      "CompatibilityAttenuation"    "ATTN_NORM"
      "pitch"        "95,105"
	  
	  "wave"		")weapons/p90/p90_boltforward.wav"
}
"Weapon_P90.Draw"
{
      "channel"        "CHAN_WEAPON"
      "volume"        "1.0"
      "CompatibilityAttenuation"    "ATTN_NORM"
      "pitch"        "95,105"
	  
	  "wave"		")weapons/p90/p90_draw.wav"
}