VertexLitGeneric
{
	"$basetexture"              "models\weapons\v_models\arms\glove_sporty"
    "$phongexponenttexture"     "models\weapons\v_models\arms\hands_ex"
	"$bumpmap"                  "models\weapons\v_models\arms\hands_nor"
	"$phong"                "1"
	"$phongboost"           "1.9"
	"$phongtint"            "[.5 .5 .5]"
	"$phongfresnelranges"   "[.5 .6 0.7]"
	"$rimlight"             "1"
	"$rimlightexponent"     "9"
	"$rimlightboost"        ".2"
	"$rimmask"              1
}