//ELITES
"Weapon_ELITE.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"rndwave"
	{
		"wave"	")weapons/elite/elites_01.wav"
		"wave"	")weapons/elite/elites_02.wav"
		"wave"	")weapons/elite/elites_03.wav"
		"wave"	")weapons/elite/elites_04.wav"
	}
}

"Weapon_ELITE.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.5, 1.0"
	"pitch"			"100"
	"soundlevel"  		"SNDLVL_65dB"
	  
	  "wave"		"weapons/elite/elite_clipout.wav"
}

"Weapon_ELITE.MagDrop"
{
	"soundlevel"  		"SNDLVL_NORM"
	"volume"		"0.5"
	"pitch"			"PITCH_NORM"
	"rndwave"
	{
		"wave"	"weapons/elite/weapon_impact_soft1.wav"
		"wave"	"weapons/elite/weapon_impact_soft2.wav"
		"wave"	"weapons/elite/weapon_impact_soft3.wav"
	}
}

"Weapon_ELITE.Lclipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.5, 1.0"
	"pitch"			"100"
	"soundlevel"  		"SNDLVL_65dB"
	  
	  "wave"		"weapons/elite/elite_leftclipin.wav"
}

"Weapon_ELITE.Rclipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.5, 1.0"
	"pitch"			"100"
	"soundlevel"  		"SNDLVL_65dB"
	  
	  "wave"		"weapons/elite/elite_rightclipin.wav"
}

"Weapon_ELITE.Sliderelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.5"
	"pitch"			"100"
	"soundlevel"  		"SNDLVL_60dB"
	  
	  "wave"		"weapons/elite/elite_sliderelease.wav"
}

"Weapon_ELITE.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.3" //.draw vol also multiplied in soundmixer
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	  
	  "wave"		"weapons/elite/elite_draw.wav"
}

"Weapon_ELITE.TauntLook1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.1"
	"pitch"			"90"
	"soundlevel"  		"SNDLVL_65dB"

	"wave"			"weapons/elite/elite_draw.wav" 
}

"Weapon_ELITE.TauntLook2"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.05"
	"pitch"			"90"
	"soundlevel"  		"SNDLVL_65dB"

	"wave"			"weapons/elite/elite_draw.wav" 
}

"Weapon_ELITE.TauntStartTap"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.1"
	"pitch"			"90"
	"soundlevel"  		"SNDLVL_65dB"

	"wave"			"weapons/elite/elite_draw.wav" 
}

"Weapon_ELITE.TauntTap1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.25"
	"pitch"			"90"
	"soundlevel"  		"SNDLVL_65dB"

	"wave"			"weapons/elite/elite_taunt_tap.wav" 
}

"Weapon_ELITE.TauntTap2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.25"
	"pitch"			"90"
	"soundlevel"  		"SNDLVL_65dB"

	"wave"			"weapons/elite/elite_taunt_tap.wav" 	
}

"Weapon_ELITE.TauntTwirl"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.15"
	"pitch"			"95"
	"soundlevel"  		"SNDLVL_65dB"

	"wave"			"weapons/elite/elite_draw.wav" 
}
