"VertexlitGeneric"
{
	"$basetexture"            "models\weapons\v_models\arms\bare/sleeve_jumpsuit_tx"
	"$bumpmap"                "models\weapons\v_models\arms\bare/sleeve_jumpsuit_nr"
	"$phongexponenttexture"   "models\weapons\v_models\arms\bare/sleeve_jumpsuit_ex"
	$phongfresnelranges "[1 1 1]"
	
	"$phong"                  "1"
	"$phongboost"             "0.1"
	"$phongalbedoboost"       "1"
//	"$phongexponent"          "60"
//	"$phongexponent"		  "20"
	"$phongalbedotint"		  "1"
	"$phongalbedoboost" 	  "2"
	"$rimlight" 	          "1"
	"$rimlightexponent"       "4"
	"$rimlightboost"          ".04"
	"$rimmask" 	              "1"
}
