VertexLitGeneric
{
	"$basetexture"	        "models/weapons/v_models/arms/glove_motorcycle_left"
	"$phongexponenttexture" "models/weapons/v_models/arms/glove_motorcycle_left_exponent"
	"$bumpmap"              "models/weapons/v_models/arms/glove_motorcycle_right_normal"
	"$basealphaenvmask"       1
	"$rimlightboost"          1.0
	"$rimlightexponent"       16
	"$phongboost"             2
	"$phongalbedoboost"       20
	"$envmap"                 "env_cubemap"
	"$envmaplightscale"       0.25
	"$phong"				  1
	"$rimlight"				  1
	"$rimmask"				  1
	"$phongalbedotint"		  1
	"$phongfresnelranges"	  0.5
	"$phongexponent"		  16
}