"VertexLitGeneric"
{
    "$baseTexture"          "models\weapons\v_models\pist_glock18\pist_glock18_tx"
	"$phongexponenttexture" "models\weapons\v_models\pist_glock18\pist_glock18_ex"
	"$bumpmap"              "models\weapons\v_models\pist_glock18\pist_glock18_nr"
	"$phong" "1"
	"$phongboost" "1"
	"$phongalbedoboost" "35"
	"$phongfresnelranges" "[.83 .83 1]"
	
	"$phongalbedotint" "1"
	"$phongdisablehalflambert" "1"
}

